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Thursday, December 12, 2024

BY DIVINE RIGHT - Wat Tyler

 

I started out thinking nobody could be a worse villain than that royal toady, John Bampton, Minister of Parliament and Justice of the Peace. He descended on the little Essex village of Brentwood at the end of May 1381 to collect over due taxes and delivered neither justice nor peace. Within 48 hours Bampton's ministrations had set off a riot, gotten six of his own clerks and several loyal citizens beheaded by a mob and barely escaped himself, back to London. Who could be a bigger villain than that?
The immediate answer was the arrogant royal toady Sir Simon de Burley. On Monday, 3 June, 1381, two sergeants dispatched by the villein de Burley entered the Thameside  village of Gravesend, to arrest escaped Peasant Robert Belling.  Belling must have been more than a mere peasant because he offered to buy his own freedom. But Sir de Burely demanded his rights of lordship, and had Belling thrown into the dungeon of Rochester Castle. Three days later a mob showed up outside Rochester Castle and the warden thought it better to free Belling rather than have his tiny garrison murdered. Was this rebellion really caused by the villain John Bampton, or the villain Sir Simon de Burley?  Take your pick.
Between the Black Death, which had killed over half of all English peasants during 1348-49, and the Hundred Years War with France (they were right in the middle of it) , the long suffering and few remaining peasants of England were, by 1381, fed up with having to feed , clothe and supply weapons and soldiers for their arrogant masters in the nobility  In early June 60,000 peasants from Essex in the northeast, and 40,000 from Kent in the southeast, were marching on London, determined to have their complaints heard by the King himself.
The English nobility were shocked and stunned. Because of the war in France and the never ending Scottish threat, there were few soldiers left in England. And those that were, were not trustworthy, as the warden of Rochester Castle had shown. 
And worse, the King, chosen to rule by divine right , was the 14 year old Plantagenet blue blood Richard II, a tall and gangly youth with a “white, rounded and feminine” face. He was a smart lad, but had a nasty stammer, and his noble “handlers” were not sure he could lead them out of this crises, whoever was to blame for starting it..
The nobility's first nomination for the responsible villain was the “mad priest of Kent” the heretical Father John Ball. He had often challenged the very foundations of feudalism, asking , “When Adam dug and Eve spun, where was then a gentleman?”  Ball dared to argue “all men by nature were created alike.” It was not God who chose Kings, said Ball, but “naughty men.” 
Sir Simon Sudbury, the Archbishop of Canterbury and Lord Chancellor of England, had locked up Ball in Rochester Castle (above).  As the Kent rebels moved west, they looted the Archbishop's properties in Canterbury, blaming him for the taxes piled upon them.  But this was also where a third villain joined the rebellion, the peasant who would give his name to the entire revolt: Wat Tyler. And once having reached Rochester, he freed both Berling and Father Ball.
Here was the nobility's real villain, then, and a proper villain too, being a free resident of a village. It was said Tyler was a member of the roof tiler's guild, or a blacksmith. It was said he had served in the King's army in France. And it was said a tax collector tried to strip his 13 year old daughter, to prove she was old enough to pay the 1 shilling poll tax, the third such tax in four years, laid on every person over 14. years of age. It was also said that Tyler then beat the tax collector's s brains out. 
Whatever the truth,  it is fact that on 7 June, 1381, Tyler was elected to lead the rebels up the Old Kent Road to London. And from that day the Peasant's Revolt became Wat Tyler's rebellion. Four days later, 11 June, 1381, the crowd reached the high ground at Blackheath, 3 miles southeast of London.
This “bleak site”, named for its dark soil, was a tradition camping spot, and young King Richard II's advisers had anticipated the rebels would pause there. They loaded their royal charge onto a barge, and with four barges of soldiers as escort, and set out down the Thames to overawe the “rebels” and order them to disperse. Seeing 40,000 angry peasants armed with longbows and axes, the courtiers panicked. The King did not get off the boat (above),  and the royal forces did not stop rowing until they were all locked safely behind the walls of the Tower of London. 
Caught on the outside, the Lord Mayor William Walworth ordered the gate houses at both ends of the 900 foot long London Bridge, the only crossing over the Thames River, to be closed and its drawbridge raised. This should keep the peasants on the south bank.
On Wednesday, 12 June, 1381, when Wat Tyler and his 40,000 member “mob” approached London Bridge, Walter Sybyle, a fishmonger and city alderman, ordered the gates at both ends lifted and the drawbridge lowered. Pausing only to post their own men in the gatehouses, Tyler's peasants streamed past the west door of St. Magnus-the-Matyr Cathedral and invaded the capital. 
Fleet and Newgate Prisons were raided and the prisoners were freed. Legal offices were ransacked, lawyers and clerks were butchered, and thousands of contracts, property records and mortgages were burned. The mobs also ransacked the homes of recent Flemish immigrants, and many were killed. And the Savoy Palace (above),  the ostentatious home of the arrogant and incompetent general John of Gaunt, was captured. “What could not be smashed or burned was thrown into the river. Jewelry was pulverized with hammers...” But a disciplined core of Tyler's force marched directly to Aldergate, in the eastern city wall. There the man entrusted with command by Mayor Walworth, Thomas Farington, threw that gate open as well.
Tyler's force advance a mile outside the city walls and camped in the open fields at Mile End. And there, on the following day, Thursday, 13 June, 1381, they were met by the larger force of peasants from Essex. A hundred thousand rebels, equal to London's population, had now occupied the capital, trapped the King and his ministers in the Tower, and accepted Wat Tyler as their sole leader..
The situation was unstable. Tyler must find food and water for his massive “army”. And so must the King's much smaller force in the tower. And with the daily markets disrupted, Mayor William Walworth must do the same for the city. The King's party panicked first, and asked for a meeting the next day, Friday 14 June 1381, at the rebel encampment at Mile End, to hear what Wat Tyler wanted.
Tyler wanted everything – the end to the slavery of serfdom, the right of peasants to buy the the land they worked, and to sell what they made and grew, the right to punish the royal advisers who had oppressed the people, and a general pardon for the peasant army. Grant these humble requests, said Tyler, and the peasant army would return to their villages. The King made a show of offering a few objections before agreeing to everything. It was the strategy Tyler expected, as he had no doubt Richard II meant to betray any promises. So Tyler had not waited for the King's betrayal.
While these “negotiations” were still going on,  400 rebels marched on The Tower.  Again, the guards offered little more than token resistance. It was the first and last time the Tower of London fell to an invading force.
Chanting "Where is the traitor to the kingdom?” the rebels dragged their number one villain, the fat Archbishop of Canterbury, Sir Simon Sudbury,  and a dozen of other royal advisers, outside The Tower's Walls, to Tower Hill, where they were all beheaded. 
It took 8 blows to carve through Sudbury's thick neck, as his battered skull still shows (above).. When Richard II saw his adviser's head being paraded on a pike,  the King abandoned The Tower, and hurried instead to his apartments in Blackfriars, south-west London.
That night, while the heads of the murdered royal advisers were bobbing atop the southern gatehouse of London Bridge, Mayor William Walworth came to King Richard with good news. First, a large part of the Peasant army had already started for home, trusting the King to fulfill his promises.  And second, the merchants of London had raised a militia of 5,000 armed men, whose loyalty could be trusted for the time being. In the morning, Saturday 15 June, 1381, Richard sent word he wanted to meet again with Tyler, to seal their agreement. But this time, he asked, the meeting be held at at Smithfields, where he felt safer.
For 800 years Smithfields, north west of the city walls, bordered by the Fleet River and shaded by elm trees, had been the open air livestock market for the city, and occasionally an execution place for rebels like Scotsman William Wallace. But being from out of town, Wat Tyler was probably unaware of this last purpose. Late that afternoon, Wat Tyler and a few followers crossed the Fleet River, leaving what was left of his peasant army on the eastern shore, and rode to meet the King and his 200 supporters..
Was Tyler drunk? Had he gone mad? Or did he sense, with the loss of most of his men, how this story was destined to end?  Richard II asked why the peasants had not all gone home. Tyler responded they were waiting for the promised laws to be signed by the King.  A valet named Ralph Standish then called Tyler a thief. At the insult the Kentish villain drew his only weapon, a knife.  The Mayor drew his sword. Tyler slashed out, but the Mayor was wearing armor, as was the King. Tyler was not. Whereupon Standish ran Tyler through with his sword. 
While the struggled continued the young King spurred his horse across the Fleet River, and addressed the rebels directly, calling them his friends. He invited them to follow guides to Clerkenwell Green, where they would be fed. Trusting their King, and not being able to see what had happened to Wat Tyler, the peasants followed.
It was a trap. The peasants arrived in Clerkenwell to find themselves hemmed in by run down apartment buildings and narrow streets, all escape routes guarded by the Mayor's militia.  As darkness approached, the King appeared, followed by Wat Taylor's head atop a spike.  It had been 9 days since Wat Taylor had been elected leader of the rebellion, and with his death the shrunken army of the poor lost heart.  The peasants fell to their knees and begged forgiveness. The King granted it, but withdrew his promises to end serfdom and grant freedoms. He also knighted Mayor Wentworth and Ralph Standish. He then ordered the peasants to be escorted back across London Bridge, and allowed to return home. And then he unleashed his anger..
John Ball, whose words would inspire Thomas Jefferson's Declaration of Independence, was executed at St. Albans. His final words were, addressed not to the the King who was there to witness his agony, but to his “fellow citizens”.  He advised them to “...stand firm while you may, and fear nothing for my punishment since I die in the cause of liberty.”  
He was then hung until almost dead, taken down and his body slowly cut into quarters. Over the next five years around England some 5000 rebels would be hung for their uprising. The increasingly tyrannical Richard would sneered at his subjects, “Rustics you were and rustics you are still. You will remain in bondage, not as before, but incomparably harsher” But there would not be another poll tax in England, until the 20th century.
Sir William Walworth, Lord Mayor of London, would die four years later, in December of 1385. In his will he left his wife all the income from his rents, including those of the whore houses he owned on the south shore of the Thames, rebuilt after Way Tyler's rebels had burned them down. 
Seven years after the death of Wat Tyler, the arrogant Sir Simon de Burley was impeached for treason by Parliament, and executed by beheading. 
And in the 22nd year of his reign, Richard II, King of England by divine right, would be betrayed by a cousin, and would die of starvation as a prisoner in February of 1400. His death was barely noted, and he was almost completely forgotten by both the nobles and peasants of his kingdom. So much for Divine Right.
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Wednesday, December 11, 2024

THROWING THE DICE - Inventing Monopoly

 

I know of only three ways to win at the game of Monopoly. First you buy or trade to get a monopoly of all four railroads and the three orange properties; St. James Place, Tennessee Avenue and New York Avenue. On average, players land on the oranges more often because they are just after the Jail. Then you build three houses on each, no hotels. This gives you a return on your investment about every ten times your opponents roll the dice.
However the way to give yourself an even better chance of winning is to either become the banker and embezzle your way to victory, or get the other players to adopt a house rule which subtly favors you, and then apply it mercilessly. Real Wall Street bankers play this way all the time. 
Surprisingly few people notice the fundamental capitalistic lesson in Monopoly, which is that you play it with dice. Chance always determines the short term outcome of events, much the same way that bitcoin and other crypto currencies will all eventually collapse because sooner or later everybody rolls snake eyes. 
As proof of this consider what happened to the lady who invented the game of Monopoly. Her name was Elizabeth “Lizzie” Magie Phillips, a bright, well educated and determined Illinois Quaker lady, who in her late twenties was looking for a cause. See, Quakers had a long history as abolitionists, and the abolition of slavery by the 13th Amendment left them with an identity crises. “Lizzie”  found her new cause in the rantings of a self taught economist with two first names.
All you need to know about Henry George is that in the 1870's he owned a newspaper in San Francisco, and in 1886 he ran for mayor of New York City, coming in second. In short, all his life George was a square peg in search of a round hole. He did not believe in free trade, he didn't like Asians, he liked paper money but he hated taxes - income taxes, sales taxes, and capital gains taxes. He sounds very Republican, doesn't he? Well, he was a Socialist- Catholic- Trade Unionist, who thought government should be supported solely by property taxes. But if you think a government supported only by property taxes is a good idea, I suggest you talk to a member of any school board in America.
“Lizzie” Magie was a Henry devotee, and as the 19th century drew to a close, she was living in a interracial community of Brentwood, Maryland, and looking for some way to popularize her hero's ideas. Possessing that odd combination of whimsy and discipline required to design games, Lizzie came up with a joyless plaything she called “The Landlord's Game”. “Children of nine or ten,” she assured potential customers, “can easily understand the game and they get a good deal of hearty enjoyment out of it...The little landlords take a general delight in demanding the payment of their rent.”
Lizzie's innovation was that unlike previous Victorian board games, her's had no beginning or end. It was an endless loop. The four corners of her board were labeled Absolute Necessity - Coal Tax, Public Park, Jail and a globe encircled by a banner reading “Labor Upon Mother Earth Produces Wages”. Properties along the straightaways were four railroads, a Water Franchise, four Luxury Lanes, and Easy Street, Lonely Lane, Legacy, the Poor House and Lord Blueblood's Estate (No Trespassing, go to jail), and three other Absolute Necessities – Clothing, Shelter, and Bread. Every time you passed the Labor space you got a hundred bucks, and every time somebody landed on a property it went up for auction. In 1902, “Lizzie” took her new game to America's king of games, George S. Parker
When George Swinnerton Parker was sixteen he had invented a card game called Banking. Players borrowed money from the bank and the draw from the 160 card deck determined how successful they would be. George invested $40 to print up 500 decks of Banking cards, and sold 488 of them. 
With that $100 in profit he built an empire, hiring his brother (above right) and issuing similar card games called Klondike Gold Rush and War in Cuba. So,  when Lizzie approached him, George found her a kindred spirit and offered a considered critique of  her game “Landlords”.  
Basically, he told the young Maggie Phillips (above)  that her game stunk. “How do you end this game?” he asked, voicing a concern millions of players would repeat over the next century.  But he also urged her to get her game copyrighted, which Maggie did. She was granted U.S. Patent 748,626 on 5 January 1904.  
In 1906, the brothers hit it big with George's new card game "Rook". Frustrated and almost unnoticed, Lizzie packed her bags and moved to Chicago.
She was supported by other Quakers and followers of Henry George, and in 1906, in Chicago, they formed the Economic Game Company, to publish and distribute the Landlord's Game, with a few modifications. She added a bank, wages, and public transportation in the center of the board. 
Lizzie kept in contact with the Parker Brothers, who, in 1910, bought and published her new card game called "Mock Trial". Game design wasn't a living, but then Lizzie wasn't in it for the money.  She was on a mission. Which is probably why what happened next had little to do with Lizzie.
In 1915 economists Scott Nearing (above) was the most popular lecturer at the Wharton School of Business at Pennsylvania State University. Eventually the trustees would fire him for being a radical, but then eventually the American Communist Party would expel him the same reason. But before he was fired, Nearing introduced The Landlord's game to his students, and they set about spreading it from one fraternity brother to another.
Future "new dealer" Rexford Guy Tugwell (above) introduced a shortened version the game (called Monopoly Auction) to his classmates at Columbia graduate school of Economics. Another Nearing student, Daniel W. Lyman, started marketing his own shortened version of the game (called Finance) in Indianapolis, Indiana, where he labeled the rental properties with local street names and added Chance and Community Chest cards.
In 1929, school teacher Ruth Hoskins (above) learned the game from her brother, who was friends with Daniel Lyman. Later that year she got a job teaching at the Friends (Quaker) School in Atlantic City, and she introduced the game to her students, to teach them about economics.
When she drew up her version of the game board, she named the properties after streets her students lived on in Atlantic City.  
But unfamiliar with the area, she combined the names of two suburbs of Atlantic City - Margate City and Ventor City - into "Marven Gardens".  '
And, since her Quaker students objected to auctions on religious grounds, Ruth (above, center, black dress) the game was changed again, so that landing on a property gave you the sole right to buy it, for the price listed on the deed. After that anyone landing there had to pay rent. Playing the game at Monopoly Parties at her house (above), she sold homemade version. Ruth's improvements added to the growing popularity of the game. .
Ruth's student who lived in Margate City was Charles Todd. He had suggested naming the railroads after real lines. The game's B and O was the Baltimore and Ohio, while the Reading was the Philadelphia and Reading railroad. The Pennsylvania Railroad was for many decades the largest railroad in the world, and while The Short Line was not a specific road, it was the general title for any short commuter rail line. Just as the Great Depression began in earnest in 1932, Charles Todd introduced the game to two new friends who were in a very rough spot.
William Darrow (above) had been a domestic heater salesman in Philadelphia, until the Depression wiped out his livelihood. His was now working at odd jobs, and his wife Esther was pregnant, and one look at the game Monopoly Auction, convinced William that this could be his salvation. 
Charles Todd would later testify that “Darrow asked me if I would write up the rules and regulations, and give them to Darrow.” Whereupon, Darrow asked for two or three copies, which Charles also gave him. And with that, William Darrow was on his way to being a millionaire.
Charles drew up the game board on oil cloth (copying Ruth's misspellings), his wife and son filled in the colors, and a graphic artist then added the icons of Jake the jailbird and Police Officer Edgar Mallory on the Go to Jail cards. 
The little rich guy with the top hat, Uncle Pennybags, would come later, after Charles had copyrighted the game under his own name in 1933 (above) before selling it to Parker Brothers in 1936 as his own invention, which it was not.
The marketing department at Parker Brothers made Monopoly the most popular game in America, and made William Darrow a multimillionaire. He spent the rest of his life traveling the world in luxury. 
Of course, eventually the lawyers at Parker Brothers realized they had a problem with “Lizzie”. Remember her? But this also gave them power over Darrow. So, first they pressured him to give them the free and clear rights to publish the game outside of the United States,  in exchange for taking over all legal costs of defending William against copyright infringement.  All that remained was to get Maggie to sign over her rights to her Landlord's Game.
The new president of Parker Brothers, Robert Barton, later testified that he asked Lizzie if she would agree to some changes in her game. He testified later that her answer was “No. This is to teach the Henry George theory of single taxation, and I will not have my game changed in any way whatsoever." 
So being a good businessman, Barton stopped pushing. Instead he bought Lizzie's rights for a measly $500, and an agreement to publish her new version of The Landlord's Game. 
The third edition of the Landlord's game was shipped to stores all over the United States in 1939. But then Parker Brothers did nothing to promote it. After a few weeks all copies of the Landlord's Game were called back to Parker Brothers and destroyed. By the time Lizzie realized she had been snookered, it was too late. And her game, was quickly forgotten.
In a way, she had just gotten a lesson in the game she had invented. And Parker Brothers had just gotten a great big Get Out of Jail Free card. And that is the real lesson in Monopoly. Capitalism has no morality.
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